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The Imaginarium is outfitted with 20 high-performance Windows PC workstations, equipped with the following:


The Imaginarium has 20 HP Reverb VR Headsets, which are used for trying and developing virtual reality projects. Each headset has two handheld controllers, built-in audio and sensors, and high resolution display.

Every monitor at an Imaginarium workstation is a Wacom Cintiq Pro 24” tablet, a high definition screen that allows artists to create digital art by drawing directly on their monitors.

The Imaginarium has 10 Meta Quest Pro Headsets used for metaverse research.

The Imaginarium has 2 HTC VIVE Pro Eye Headsets.

The Imaginarium has a podcast studio room for interviews and podcasts recordings (2x RODE Podmic, 2x Blue Yeti Boom Arm, Focusrite Scarlett Audio Interface). 


Unity is a game development software used to create 2D and 3D environments. Unity is used in the Imaginarium to create VR projects, 3D and 2D video games, and virtual environments.

Blender is an open-source software used for 3D modeling, rigging, animation, and composition. Blender is used in the Imaginarium to teach 3D modeling and to create 3D art and assets for VR projects.

Adobe Creative Cloud is a suite of tools and software used by artists and designers. These programs include but are not limited to Photoshop, Illustrator, Premiere, Substance 3D Designer, Lightroom, and Dreamweaver. Students and faculty using the Imaginarium can access these programs for graphic design, 2D and 3D art, filmmaking, website prototyping, and more.

The Imaginarium uses Snapchat Lens Studio to help students and faculty explore the uses of augmented reality.

The Imaginarium uses RealityCapture to help with photogrammetry and volumetric capture of 3D objects.